Quizwhizzer Game in Teaching Past Tense Mastery: An Experimental Research
Abstract
The purpose of this research was to find out the effectiveness of Quizwhizzer in teaching past tense mastery. It used true experimental research as the research design. This research was conducted on tenth grade students of SMK N 1 Batealit academic year 2024/2025. The sample of this research was XI AK 2 as the experimental class and XI APHP 1 as the control class. Each class consisted of 36 students. This research used simple random sampling to take the sample. The data were obtained by simple present test which divided into pre-test and post-test and the data was analyzed using SPSS. The result of the data of pre-test showed that the mean of experimental class was 64,38 and control class was 64,13. The mean score of post-tests in experimental class was 84,88 and the mean of control class was 81,61. The t-test of post-test showed that the sig (2-tailed) < 0,05 (0,004 < 0,05). Based on the hypothesis testing, Ho was rejected and Ha was accepted. It means the data was significant differences. Based on the findings and the discussions of this research, the researcher can conclude that using Quizwhizzer was effective to improve students past tense mastery at tenth grade of SMK N 1 Batealit.
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DOI: https://doi.org/10.31004/jele.v11i3.1763
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